AI Insights · Timothy · April 2023
Top 5 PVP Games in Italy for Q1 2023: Unified Platform Performance
Explore the performance metrics of the top 5 PVP games in Italy for Q1 2023, including downloads, revenue, and active users, based on Sensor Tower data.
In the first quarter of 2023, the top 5 PVP games in Italy saw varied performance across key metrics such as weekly downloads, revenue, and active users. Here's a detailed look at how these games fared on a unified platform, combining data from both iOS and Android.
Coin Master by Moon Active maintained a steady weekly revenue, starting at approximately $424K in late December and peaking at around $513K in the first week of January. Weekly downloads showed a gradual upward trend, beginning at 25.7K and reaching 37.4K by mid-March. Weekly active users also saw a consistent increase, growing from 341K to 443K by the end of the quarter.
Roblox from Roblox Corporation experienced a decline in weekly revenue, starting at $233K and dropping to around $133K by the end of March. Weekly downloads fluctuated, with a peak of 60.5K in late December and a low of 28.9K in the last week of March. Despite these fluctuations, weekly active users remained relatively stable, hovering around the 2M mark throughout the quarter.
Empires & Puzzles: Match 3 RPG by Small Giant Games saw its weekly revenue peak at $200K at the end of March, after starting the quarter at $168K. Weekly downloads were generally low but saw a significant spike from 2.3K to 3.6K towards the end of the quarter. Weekly active users showed minor fluctuations, ranging from 47K to 56K.
Clash of Clans by Supercell had a mixed quarter with weekly revenue peaking at $217K in late January but dropping to around $67K by mid-March. Weekly downloads started at 13.7K and ended at 9.7K. However, weekly active users remained robust, starting at 2.1M and peaking at 2.3M in late February.
Finally, Rise of Kingdoms from Lilith Games saw its weekly revenue fluctuate, peaking at $108K in mid-February and ending the quarter at approximately $64K. Weekly downloads saw a high of 12.3K in early January but dropped to 3.5K by the end of March. Weekly active users grew steadily, starting at 110K and reaching 166K at the quarter's end.
For more detailed insights and data, visit Sensor Tower.